Some general comments on this patch: - Please keep the #include list alphabetically sorted (at least in the ia64-specific files). Doing so not only makes it easier to find the right include, but it also tends to expose implicit & broken include-dependendencies. - Please don't mangle whitespace unnecessarily (e.g., don't add/delete whitespace in code that you don't change otherwise). - There appear to be testing/workaround-hacks in play_dead(). I assume you're working on resolving those. - Don't initialize global variables explicitly with zeros. That happens automatically (and with older compilers, it will needlessly inflate the size of the data area). - I really dislike it when function pointers are invoked without explicit dereferencing. I know that other Linux kernel developers disagree, but I'd appreciate it if we could at least try to keep the ia64-code clean in that way. Please use (*foo)(args) instead of foo(args). Transparency is one of the nicer features of C, let's take advantage of that! Thanks, --david - To unsubscribe from this list: send the line "unsubscribe linux-ia64" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.htmlReceived on Mon Apr 26 18:16:12 2004
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