RE: Question about ia64 linux

From: Raj Pati <>
Date: 2004-03-23 09:09:28
Thanks for the comments/pointers Tony.


>From: "Luck, Tony" <>
>To: "Raj Pati" <>, <>
>Subject: RE: Question about ia64 linux
>Date: Sun, 21 Mar 2004 22:13:23 -0800
> >Is it possible to modify a running code (in a module or kernel)
> >in ia64 linux? (It is not a good practise to do it.
> >But, I need to check  this out as it was done in ia32.....)
>Yes it can be done.  Whether it is good practice is in the
>eye of the beholder ... and depends a lot on what you are
>actually doing.  If you have some 1950's code that reads
>auccessive elements from an array my modifying the code that
>loads the address ... then it's time to rewrite :-)  If you
>have some on-the-fly code generation (e.g. a Just-in-time
>compilation system) ... then that's a lot more palatable.
> >Probably, it is possible. I just wanted to see whether
> >there are any issues one should be aware of other than
> >serialization/flushing. There are couple of pages of
> >documentation regarding self-modifying code in one of
> >the ia64 software developers manual. I am curious
> >whether there are any other notes/writeups or sample
> >code where similar kind of things are done in ia64
> >linux.  I really appreciate if some one can direct me
> >to such doc or code (if they exist) which can give
> >some more ia64  specific information.
>The software developers manual covers everything that
>you need to know.  There are some code examples in the
>Linux kernel code (where we modify a load instruction
>to grab the physical address of an object, rather than
>the virtual address ... used because the address won't
>be known for sure until run-time).  These aren't very dynamic
>though ... the instructions are patched during kernel
>initialization, and never touched again. Look at
>ia64_patch_vtop() in arch/kernel/ia64/patch.c

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Received on Mon Mar 22 17:11:45 2004

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