We need 8 bits for the NODE_SHIFT otherwise 256 node systems fail in weird ways. Thanks, Jesse ===== include/asm-ia64/numnodes.h 1.3 vs edited ===== --- 1.3/include/asm-ia64/numnodes.h Wed Oct 22 06:26:08 2003 +++ edited/include/asm-ia64/numnodes.h Tue Nov 4 10:48:55 2003 @@ -5,8 +5,8 @@ /* Max 8 Nodes */ #define NODES_SHIFT 3 #elif defined(CONFIG_IA64_SGI_SN2) || defined(CONFIG_IA64_GENERIC) -/* Max 128 Nodes */ -#define NODES_SHIFT 7 +/* Max 256 Nodes */ +#define NODES_SHIFT 8 #endif #endif /* _ASM_MAX_NUMNODES_H */ - To unsubscribe from this list: send the line "unsubscribe linux-ia64" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.htmlReceived on Tue Nov 4 13:57:10 2003
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