RE: [Linux-ia64] Linux-IA64 execution of ILP32 binaries

From: David Mosberger <>
Date: 2002-03-13 13:07:59
>>>>> On Tue, 12 Mar 2002 18:00:55 -0800, "Smith, Phil" <> said:

  Phil> My primary question wasn't as much about supporting ILP32
  Phil> development under Linux-IA64, but just executing binaries
  Phil> created under such an environment. The biggest question should
  Phil> surround the VM address space, which could be a subset of the
  Phil> Linux-IA64 map.

Oh, that's easy: you can set the maximum virtual address space size of
a task and its map-base to any value in the Linux kernel.  That's what
we use to enforce VM < 4GB for IA-32 tasks.

  Phil> If pointers are sign-extended, a single region
  Phil> in a 61-bit address area can accommodate the 32-bit range for
  Phil> x86. Obviously, things like big files could not be accessed
  Phil> without special APIs for the 32-bit developers.  Commercial
  Phil> UNIX vendors (i.e., HP and Sun) have taken great pains to
  Phil> provide a migration path. It seems that not accommodating this
  Phil> creates GREATER market fragmentation, especially with more
  Phil> commercial products being available on Linux. It seems ironic
  Phil> that 16-bit DOS, Windows and 32-bit Windows will still run
  Phil> under Wine or Win64, but 32-bit Linux software on the market
  Phil> today won't run on Linux-IA64...

You *can* run IA-32 binaries on IA-64 Linux.  Just try realplay or
some other x86-only application and I think you'll find it works just

Received on Tue Mar 12 18:09:31 2002

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