On Mon, 9 Oct 2000, Pete Wyckoff wrote: > This little code snippet causes floating-point underflow during the > multiplication. > > float f, g; > f = 1.3e-23; > g = f * f; > > The kernel handler catches the fault and fixes it up, but that's quite > slow. > > Is there a way to have the hardware automatically ignore this condition > and force the result to zero on its own? > > I've tried playing with fesetround() and fesetenv() to see if I could > manage it, to no avail. Try this code and see if it helps. You don't have to explicitly call the function, it will be automatically executed before main(). #include <stdio.h> #include <asm/fpu.h> #define MYFPSF_DEFAULT (FPSF_PC (0x3) | FPSF_RC (FPRC_NEAREST) | FPSF_FTZ) #define MYFPSR_DEFAULT (FPSR_TRAP_VD | FPSR_TRAP_DD | FPSR_TRAP_ZD \ | FPSR_TRAP_OD | FPSR_TRAP_UD | FPSR_TRAP_ID \ | FPSR_S0 (MYFPSF_DEFAULT) \ | FPSR_S1 (FPSF_DEFAULT | FPSF_TD | FPSF_WRE) \ | FPSR_S2 (MYFPSF_DEFAULT | FPSF_TD) \ | FPSR_S3 (MYFPSF_DEFAULT | FPSF_TD)) void __attribute__((constructor)) ftz(void) { register unsigned long st = MYFPSR_DEFAULT; __asm__ __volatile__ (";; mov.m ar.fpsr=%0;;" :: "r"(st)); fprintf(stderr, "Flush to zero enabled for S0, S2 and S3.\n"); } DanReceived on Mon Oct 09 08:37:46 2000
This archive was generated by hypermail 2.1.8 : 2005-08-02 09:20:00 EST